Design of Physics Bullet Motion Prototype: Improving Conceptual Understanding of Parabolic Motion in High School Physics
DOI:
https://doi.org/10.23960/jpf.v13i1.2Keywords:
Physics Bullet Motion, Understanding of Concepts, Parabolic Motion, PhysicsAbstract
Physics is hard to learn even though it is based on math and is abstract. When students use interactive media less, they lose interest and understanding of ideas, especially projectile motion. To help students understand abstract ideas better, this study shows how important it is to give them technology-based learning tools. The goal of this project is to help students understand parabolic motion better by using a microcontroller to make a Physics Bullet Motion prototype. The research and development (R&D) strategy used in the study was based on the 4D model (Define, Design, Develop, Disseminate), with a focus on the design phase. The prototype moved on its own like a projectile thanks to an Arduino UNO, a servo motor, PVC pipe, a proximity sensor, and a compressor. When the button was pushed, the microcontroller let go of the rocket and changed the launch angle and air pressure. This design changes the way the classroom works by moving from passive observation to active inquiry. It also lets students use real-time data manipulation to bridge the gap between abstract mathematical models and the real world. This prototype lets teachers show that horizontal and vertical velocities are not related, which is a common misunderstanding, through accurate, repeatable trials that can't be done with regular manual launches.
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